Release ledger

Release

v4.2.1

nightwatch

The golden owl is rare from the first run: no golden owls straight after upgrading, and never more than one in a run.

Highlights

  • 01

    No catching up

    4.2.0 shipped half way through a half-year, so about half of all projects and moods had a golden owl already due, and saw it on their first run. A trigger day that fell before 1 October 2026 is now skipped; that mood's golden owl waits for the next half-year.

  • 02

    One golden owl per run

    A run that opens several kinds of merge request shows at most one golden owl. The others wait for a later run. Each mood still has its own, at most twice a year.

Full notes

Changed

  • Six new golden owl scenes, one per mood, replacing the set teams saw in 4.2.0. The golden owl, its peacock friend and its note are unchanged.

Fixed

  • A golden owl trigger day that fell before the rule existed (before 1 October 2026) is skipped, so projects no longer see golden owls on their first run after upgrading.
  • A run shows at most one golden owl, whatever the mood; 4.2.0 allowed one per mood per run.